About

Computer Science student.
Skilled Game Developer in C# & Godot.
Focused on designing clean, scalable, and maintainable architectures
that ensure reliability, performance, and long-term adaptability.

Portfolio

Balistic Solutions

Library for calculating interception times,
impact positions, and firing vectors

Netris

My Tetris-like game

Furious Lardinus

A 2.5D retro shooter where you kill enemies,
complete levels, collect supplies, and uncover secrets.

Recoil Of Barrel

Guns with crazy recoil accelerate you more than bullets.
Can you turn recoil into your main weapon?

Links & Contact